Screen & Audio Recorder
Record your screen, camera, or microphone directly from your browser.
How to Use
Grant browser permissions
Click 'Start Recording' and allow screen sharing or microphone access when the browser permission dialog appears.
Recording begins
MediaRecorder captures your screen/camera/mic stream live. A timer and indicator confirm recording is active.
Stop and compile
Click 'Stop Recording' — the browser packages all captured media chunks into a downloadable WebM file.
Preview and download
Review the recording and save the WebM file to your device for sharing, editing, or archival.
Browser-Native Recording
Our recorder uses the HTML5 MediaRecorder API. When you grant permission, your browser captures the raw media stream and compiles it entirely on your computer into a downloadable WebM file - no software installation or server upload required.
Real-World Examples & Use Cases
Software Tutorials and Screen Demos
Developers, technical writers, and educators create screen recording tutorials to demonstrate software features, installation steps, debugging workflows, and user interface walkthroughs. Browser-based screen recording eliminates the need to install dedicated software like Loom, Camtasia, or OBS Studio for quick tutorial creation. Recording a specific browser tab keeps demonstrations focused on the relevant content. These recordings are ideal for internal documentation, customer support libraries, onboarding videos, and educational platforms where a visual demonstration communicates more clearly than written instructions.
Bug Reports and User Testing
Quality assurance teams and product designers use screen recording to capture reproducible bug scenarios. A recording showing exactly which interactions trigger a bug provides developers with precise reproduction steps that written descriptions often miss. User experience researchers recording participant screen sessions during usability tests capture authentic interaction patterns without requiring dedicated eyetracking hardware. Remote work environments benefit from screen recordings that replace the need for live screen-sharing when reporting issues across time zones.
Online Meeting and Webinar Archiving
Teams use browser recording to capture online meetings, webinars, and presentations for participants who couldn't attend live. Recording a browser tab containing a webinar (or a video conferencing tool like Google Meet or Zoom's web client) creates a local archive that isn't dependent on the platform's own recording feature or storage tier. Internal training sessions, company all-hands meetings, and product demos can be recorded and distributed as WebM video files for asynchronous consumption by distributed teams across different time zones.
Game Streaming and Content Creation
Casual gamers and content creators use browser-based recording to capture web game highlights, online chess/card game sessions, and browser-based experiences without configuring a full broadcast setup. Artists using web-based creative tools (Figma, Canva, browser-based DAWs) record their design process for portfolio time-lapse videos. Educators creating online course content record browser-based interactive exercises and coding environments to show learners expected behavior and interactions. The zero-setup nature of browser recording makes it accessible for occasional creation without a permanent studio workflow.
How It Works
MediaRecorder API — screen and audio recording workflow: Capture stream: // Screen recording: const stream = await navigator.mediaDevices.getDisplayMedia({ video: { mediaSource: 'screen' }, audio: true // Capture system audio (Chrome) }); // Microphone only: const stream = await navigator.mediaDevices.getUserMedia({ audio: true, video: false }); Start recording: const recorder = new MediaRecorder(stream, { mimeType: 'video/webm;codecs=vp8,opus' // Chrome/Edge // Firefox: 'video/webm;codecs=vp9,opus' }); const chunks = []; recorder.ondataavailable = (e) => chunks.push(e.data); recorder.onstop = () => { const blob = new Blob(chunks, { type: 'video/webm' }); const url = URL.createObjectURL(blob); // Create download link from url }; recorder.start(1000); // collect data every 1 second Video codec: VP8 or VP9 (WebM container) Audio codec: Opus (efficient speech/music codec) Container: WebM (.webm)
Frequently Asked Questions
Why does the recording save as WebM instead of MP4?▼
Can I record audio from other applications while screen recording?▼
Is there a recording length or file size limit?▼
Do I need to install any software or browser extension?▼
Is my screen recording private — is it uploaded anywhere?▼
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